



In all the hype up to its release, I was expecting more illogical puzzles and weird happenstances. I found it to be have less ‘eureka’ moments than expected, instead the game slowly expanded your toolset so that you always had something new to try, whether a new gun (of which there are 5) or piece of information on how the weird and wonderful world worked. It’s brilliant, the difficulty level is just right to let you find your feet before stonewalling you with another puzzle. If Alan Fletcher, Bridget Riley and Spike Milligan had got together to a made a game I think Antichamber would be close. If Alan Fletcher, Bridget Riley and Spike Milligan had got Its nearly 3am, I’ve just completed Antichamber and my brain literally aches. Its nearly 3am, I’ve just completed Antichamber and my brain literally aches.
